Third-party apps and Web sites can now incorporate a sign-on
service that resembles Facebook Connect or Sign in with Twitter, but with some
Googley twists.
by Declan McCullagh
February 26, 2013 8:05 AM PST
How a Web site can ask users to sign in with their Google
accounts. Android and iOS apps follow a similar process.
(Credit: Google)
Google has just made its Google+ platform much more social.
The company today will announce a significant new challenge
to Facebook and Twitter by allowing Google accounts to be used when signing
into apps and Web sites, a move that could weave Google accounts more tightly
into the fabric of the Internet.
Mobile and Web developers will be able to accept Google
sign-ins and -- depending on the permissions that the app requests and the user
chooses to authorize -- gain access to Google+ social sharing. This follows the
lead of other services such as Google Drive and Google Calendar that already
have permitted developers full access.
"This is one of the most significant launches that has
come out of the Google+ platform," David Glazer, engineering director at
Google+, told CNET.
Glazer offered the example of Fitbit, the personal fitness
startup in San Francisco that's one of the companies that Google worked with
prior to today's announcement.
Fitbit previously permitted people to create a new account
or sign in with Facebook; it now will also allow sign-ins with Google accounts,
complete with the customary security procedures including two-step
authentication, if enabled. Fitbit customers can elect to share information
through Google+ with specific people, certain circles, or nobody else at all.
Some of the other companies that have already incorporated
Google+ sign-ins are TheFancy.com, Flixster.com, the UK Guardian newspaper, and
USA Today. Michael Silverman, co-founder of TheFancy.com, said in a new YouTube
video that Google+ is a "better" way to sign on to his company's site
because "you don't have to create a whole new username and password -- you
just click the button and you're ready to go."
Even though its social platform is approaching its two-year
anniversary, Google has lagged behind its competitors when offering third-party
sign-ins: Facebook Connect is a little over four years old, and Twitter has
permitted sign-ins since 2009. LinkedIn offers a similar sign-in option.
"No social spam!"
Today's announcement partially responds to complaints that
there has been no way for third-party developers to allow their users to post
updates or news to Google+.
Google has moved cautiously, even slowly, in opening up its
social network to developers. In September 2011, Google offered a limited API
for only public Google+ data, and followed it with Google+ history access last
summer.
Google+ head Vic Gundotra wrote last August that he was
responsible for limiting third-party developers' write access to the service.
His explanation: "I've repeatedly stated the reason -- I'm not interested
in screwing over developers. When we open an API, we want developers to feel
confident that the innovations they build are going to be long lasting.
Releasing an API, and then later changing the rules of the game isn't fun for
anyone, especially developers who've spent their life's energies building on
the platform."
The problem, of course, is that your Google+ stream could be
overwhelmed if third-party apps or Web sites post too frequently. It presents a
Facebook EdgeRank-like challenge: how to balance users' desires to share with a
desire by friends, family, and colleagues not to be spammed with dozens of
app-generated messages an hour?
Glazer, the Google engineering director, said that his
employer is confident that its algorithms can do a good job of finding that
balance: "This is about taking relevance and applying it to social
sharing....The principle is making the information available in the right place
at the right time."
The way Glazer described it to CNET is that apps and Web
sites will be able to post automatically to a page that can be viewed by
someone visiting your Google+ home page and then clicking on the app's or
site's icon -- essentially, an anti-spam-by-obscurity strategy.
Apps can also offer the option of sharing items with
specific Google+ users, which will appear in their recipients' streams and not
be relegated to obscurity. That form of more aggressive sharing requires
affirmative user consent.
Today's announcement has a few twists:
• On Android devices only, using your Google account to sign
into a Web site gives you the option to have that site's app automatically
downloaded and installed on your mobile phone. You also have the option to
decline. Apple does not allow that flexibility for iOS devices.
• Developers who are using custom programming environments
-- for cross-platform coding, for instance -- may not benefit from the iOS or
Android SDKs until those environments are updated. But they can still use Web-based
authentication. (Details will be posted at developers.google.com/+.)
• Google+ streams now feature "interactive" posts
with buttons that can trigger another app when tapped from a mobile device.
Tapping the "Listen" button from an NPR Google+ post might launch
NPR's app, for instance. Developers can select from a palette of about 100
different pre-defined buttons but are not currently permitted to create their
own.
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